cs 330 drawing 3d chair using modern opengl visual studio in c

I’m working on building/drawing a 3d chair in modern opengl using visual studio IDE in C++. I’ve completed the assignment but i’m having a difficult time putting my coordinates into perspective. Currently the display is in wire frame mode and everything is out of wack. I’m not sure if i have enough indices for all of the coordinates.

What i need help with is putting the coordinates into perspective. I’m using include GLEW and GLFW because i’m having issues with freeglut and glut at the moment.

 
Do you need a similar assignment done for you from scratch? We have qualified writers to help you. We assure you an A+ quality paper that is free from plagiarism. Order now for an Amazing Discount!
Use Discount Code "Newclient" for a 15% Discount!

NB: We do not resell papers. Upon ordering, we do an original paper exclusively for you.